Product design that makes software feel simple
UX, interface design and design systems for web and mobile apps.
Good design is how a product earns trust in the first ten seconds. Our designers — some of whom previously worked at Google — start from what the user is trying to get done, then shape the flows, the screens and a design system the engineers can build without guessing.
Because design and engineering sit in one team, we design with real constraints in mind: what's quick to build, what scales, and what will still look right after the tenth feature.
What we do
UX & flows
User journeys, onboarding and paywalls, mapped out before the pixels.
Interface design
Screens for iOS, Android and the web, in light and dark.
Design systems
Components, tokens and guidelines in Figma that map one-to-one to code.
Prototypes
Clickable prototypes to test with users and to show investors.
Work
OCHIAI stylist that plans outfits from the clothes you own
WalkitoDaily exercises for heel pain and flat feet
LilooWishlists, goals and vision boards to share
BudgiA calm money manager for income, spending and budgets
ForeverHerDoctor-prescribed GLP-1 weight care for women
Neural TheatreTheatre of Nations × Sber lab on theatre and AI
How we work
A 15-minute call
Tell us about the product. We come back with a scope, a timeline and a price.
Design
Key flows first, then every screen — you click through the product before any code.
Build
Regular builds you can open on your phone or in the browser, so you follow progress in the real thing.
Launch and grow
We handle the release, then keep improving the product with what users do.
Questions
- Can you design without building?
- Yes. We hand over a complete Figma file and design system to your engineers and stay available for questions during the build.
- Do you redesign existing products?
- Yes. We start with an audit of the current product and its numbers, then redesign the parts that cost you users first.
- What do I get at the end?
- A Figma file with every screen and state, a component library, and a clickable prototype.
Have a product in mind?
Tell us about it on a 15-minute call.