Recor

Turning a daily walk into a game worth winning.

Recor — walk-to-earn mobile app screens designed by Nemy Agency
Service
Product Design
Tools used
Figma
Year
2025

Overview

Steps, rewards and a live map of the city.

Recor rewards people for walking: a live map shows friends and their step counts, milestones pay out, and a leaderboard turns the neighbourhood into a competition.

Challenge

Rewards that motivate without feeling like a slot machine.

Walk-to-earn products drift into noisy, gamified interfaces. We wanted the reward moments to feel earned and the everyday view to stay clean.

Approach

A soft map, punchy moments.

The default screen is a light, friendly map with avatars and step bubbles. Celebration screens are the only place the design gets loud — confetti, coins and a clear payout.

Outcome

An onboarding that explains the loop in three screens.

Welcome, earn and compete — each screen teaches one part of the loop before asking for a sign-up.

Simple by choice.
Human by design.